Not only that, but it turns dual for the last few seconds, then the drop appears. Following this is a cube maze located right before the drop with limited vision and tons of fake orbs. It starts with a single green orb straight into a ball with insane timing and a short, near-impossible mini-straight-fly followed by even more timing, this time as a cube requiring blue orbs in both the air and ground to be tapped as well as a green orb and another blue orb leading the player into a UFO with even more extreme timing with orbs. 40-61%: The player then enters a mini-ship sequence and is thrown into a barrage of extreme gameplay.This auto segment takes up about 8% of the level and consists of a large text saying "Erebus" in the background with a custom font. If passed, they will go into the long auto coming up. Some more orb timings appear as the player enters a mini-straight-fly. Soon the robot turns into a cube and proceeds into a line of pink orbs, a blue and green orb, and yet another line of pink orbs. First, a four-spike jump is immediately followed by a hard but short straight-fly, an insanely narrow mini-wave segment, and a fast mini-robot right after that with lots of difficult orb timings. 13-39%: This section adds an extra layer of mystery to the song and bumps up the speed.More straight-flying follows as the ship turns mini and transitions into the next part. Coming up is a short ball featuring several blue orbs, which require difficult timings to get through, and right after, a tough upside-down ship sequence containing the first of the two coins, collected via a tiny straight-fly. The level transitions to a tight mini-wave segment with size switching instead of gravity this time. The first bit of gameplay follows with a half-speed difficult mini-ship sequence with some gravity switching from both portals and orbs alike. 0-13%: The level starts the player off with a triple-speed mini-ship sequence with some art in the form of a robot at the very beginning with the text "Ilrell & Rustam," "Erebus," and "Boldstep" easily visible right under the art piece.After 40,803 attempts and over three months, one of the hardest Demons in Geometry Dash history at that time was verified. Two days later, on March 19, 2017, BoldStep finally verified Erebus. On the same day, he got 91%, the closest and the worst fail he has had. Ī few weeks later, on March 17, BoldStep got a record of 87% (and 83% not long after), another great progress putting him closer to victory. Four days later, he achieved 75% and a start position run of 39-100%, a small gap but another impressive achievement in just a few days. A few days later, on February 17, BoldStep got a record of 72%, which is amazing progress just after a few days. Over a month later, he got 45% and 48%, making progress rapidly. Ī few days later, BoldStep achieved start position runs of 52-95% and 61-100%, making great progress very quickly. The new verifier was BoldStep, a skilled Australian player who by that time had completed three Top 20 levels - Allegiance, A Bizarre Phantasm and Cataclysm. Ībout a month later, Rustam chose Stealz to be the verifier, but eventually, he quit because of how frustrating the level was. About two months later, Rustam released a second preview, showing the full level. The level is unique in the sense that it is one of the only levels on the Demonlist with a primarily green color palette, with The Golden and Keres being the only others.Įrebus was first revealed to the public when Rustam released a preview on May 29, 2016, showcasing the basic gameplay. It is themed and designed around the idea of a "radioactive facility". Made by Rustam and Ilrell.Įrebus is a 2.0/2.1 Extreme Demon collaboration created by Rustam and ILRELL and verified and published by BoldStep on March 19, 2017. Rustam and ILRELL (Verified and published by BoldStep)Ī place of venomous drainpipes, radioactive sections and complicated structures. Do not edit this article unless it is strictly needed. Maybe is the same problem of issue #734.You are looking at one detailed and comprehensive article. Don't need to change any configuration in the files from the three mods, just start or load a game and the above items will render invisible.Install JEI for help search the items, but is optional.Install the Erebus, version 1.0.30, with the OpenComputer, version 1.7.4.153 (the last version in CurseForge) and OpenSecurity, version 1.0-35 (the last version in CurseForge).The above items render invisible with OpenSecurity.
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